Oops! Gamers Have Another Reason to Switch to GNU/Linux

The common wisdom that M$’s OS is the platform for gaming is being questioned. Valve’s recent port to GNU/Linux gave this pleasant surprise:

“Left 4 Dead 2 is running at 315 FPS on Linux. That the Linux version runs faster than the Windows version (270.6) seems a little counter-intuitive, given the greater amount of time we have spent on the Windows version. However, it does speak to the underlying efficiency of the kernel and OpenGL. Interestingly, in the process of working with hardware vendors we also sped up the OpenGL implementation on Windows. Left 4 Dead 2 is now running at 303.4 FPS with that configuration.”

A few frames per second is no matter to me but gamers want “the best” and today, it is GNU/Linux.

Interestingly, Valve finds that porting to GNU/Linux helped them optimize their stuff for M$’s OS as well…

see Faster Zombies! | Valve.

This is once again proof that diversity in IT is a good thing. It keeps competitors honest. It gives the consumer the possibility of getting a better deal or better price/performance. Taking what M$ gives as the standard for IT is a mistake M$ has fostered. Accepting M$’s stuff as the standard for IT is not in our best interest. I recommend Debian GNU/Linux, the OS that works for you instead of accounting for M$, providing a welcome home for malware, phoning home and requiring frequent re-re-reboots instead of doing what an OS is supposed to do.

About Robert Pogson

I am a retired teacher in Canada. I taught in the subject areas where I have worked for almost forty years: maths, physics, chemistry and computers. I love hunting, fishing, picking berries and mushrooms, too.
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40 Responses to Oops! Gamers Have Another Reason to Switch to GNU/Linux

  1. Ivan says:

    That’s not entirely true. The guy who did the previous ports left the company, no decision was made for or against linux by iD or Zenimax.

  2. iLia says:

    By the way, John Carmack saidthat Linux is still not a viable gaming platform and the two forays they have made have not been successful commercially

    And decided not to release such games as Rage and Doom 4 on Linux.

  3. Chris Weig says:

    Loki proved with the higher mark up it could be sold. The metal box was done at id request its in that Loki information over it. Loki would have preferred to go there normal cardboard since that would have been more profit for them.

    So you’re really saying that Linux users are dumb, buying “limited edition” crap when they could’ve gotten the regular Windows version for cheap and just downloaded the client?

    And you also have no idea of history — again. Loki’s sales of Quake III Arena sucked. And that was not id’s fault, it was Loki’s fault. They were desperate to publish this game, and in doing so they accepted less-than-ideal conditions.

    If you take a close look at all boxes of id software on shelf none of them are really from id. Id sells a license describing package to a distributor the distributor mass produces as per the prescribed packaging.

    Wow! Big news. You figured that out entirely by yourself? Yes, Quake III Arena (for Windows) was published by Activision. And I never claimed otherwise.

    Loki is just a distributor in the case of Quake III for Linux no control over look at all that is id. Only thing Loki had was control over price. They proved the higher price could be sold on the Linux market no problems.

    Again, what’s with this proof thing? The only thing they proved, if anything, was that Linux users who bought this game from Loki are dumb. And not so many Linux users did, as Loki’s Quake III Arena sales were not good.

    That is the point id never tried to recover the Linux costs even that loki and other distributors proved it was possible.

    Which costs? The Linux ports were all handled internally at id by id staff. These were side jobs.

    So id has no one-less to blame for losing there shirt over producing linux versions than themselves. If you do nothing to recover you costs you really have no ground to complain at a loss in that department.

    Again, what’s with id!? Id’s Linux versions were meant as a courtesy. Loki Games totally mishandled the release of Quake III Arena, not id. They were stupid enough to offer only a “limited edition”. They were stupid enough to let id offer the game binaries on their servers, thereby making it possible for Linux gamers to grab a Windows version for cheap.

    So since id we know did nothing to recover costs using them as a example against what valve is doing is pointless.

    Is it? Absolutely not. The simple truth is that the Linux community was solely interested in the source code releases of id’s engines, so that they could build some crappy games.

  4. Brillo says:

    You are a Microsoft Advocate who is a Moderate.

    No, I am just some guy who got sick of bending of truth and downright untruth perpetrated here unscrutinized. Guess who’s my primary target here?

    Historically it has been basically double the asking price of the Windows version if the Linux and Windows version are released at the same time

    Historically, you just pulled everything out of your back side when confronted by someone else on any subject matter (CALs, Russian space probe, etc.) Things are getting really boring here really fast, so either you substantiate your argument, or don’t say anything at all.

    Moving on…

    id linux versions never came in a paper box for retail they were metal boxed sets.

    As CW has already mentioned, there are no box sets for Linux versions of any iD games. Did you forget to land your space probe before replying to my post?

    They are majorally different crowd. Lot of windows users only start buying when its on the shelf or reviewed. Linux people will leap of faith and take the failure.

    More pointless arm-waving. At least I must say this is less ridiculous than your claims about networks affecting the number of CALs required, though.

    How does not selling Linux versions when making Linux version like id was make any sense at all.

    As CW points out, iD offered Linux clients for Windows game titles. That’s all.

    Did the exercise yield more sales as a result? I think Carmack has the best anwser to that question, which, BTW, goes along the line of “goodwill doesn’t pay the bills”.

  5. oiaohm says:

    Chris Weig
    “WTF are you on about, Mr. Rural Australia? There never were Linux versions of id’s stuff on the retail shelves — at least not from id themselves. Loki Games published one (!) id game — Quake III Arena. And that was it. Any decisions with regards to packaging and pricing were Loki’s, not id’s.”

    Loki proved with the higher mark up it could be sold. The metal box was done at id request its in that Loki information over it. Loki would have preferred to go there normal cardboard since that would have been more profit for them. Look at the rest of Loki games they are cardboard.

    The reality here you don’t understand much “least not from id themselves” is a joke. If you take a close look at all boxes of id software on shelf none of them are really from id. Id sells a license describing package to a distributor the distributor mass produces as per the prescribed packaging.

    Loki is just a distributor in the case of Quake III for Linux no control over look at all that is id. Only thing Loki had was control over price. They proved the higher price could be sold on the Linux market no problems.

    Chris Weig
    “Id released Linux clients for free, and you had to buy the Windows retail versions of the games for the data files.”
    That is the point id never tried to recover the Linux costs even that loki and other distributors proved it was possible.

    So id has no one-less to blame for losing there shirt over producing linux versions than themselves. If you do nothing to recover you costs you really have no ground to complain at a loss in that department.

    So since id we know did nothing to recover costs using them as a example against what valve is doing is pointless.

  6. Chris Weig says:

    WTF are you on about, Mr. Rural Australia? There never were Linux versions of id’s stuff on the retail shelves — at least not from id themselves. Loki Games published one (!) id game — Quake III Arena. And that was it. Any decisions with regards to packaging and pricing were Loki’s, not id’s. Id released Linux clients for free, and you had to buy the Windows retail versions of the games for the data files.

  7. oiaohm says:

    oldman
    “You know better. Provide me with the exact replacfemernts of my current tool set and I will consider moving.”
    That is why you are a moderate. You are not 100 percent locked. But you do prefer Dominance of Windows as your base OS and you have stated that.

    oldman
    “The fact is is you can’t”
    Some case I can some case I cannot. Mind you me being moderate running windows virtual todo some-things is not off the cards to me just like you running linux inside a virtual machine to achieve some-things.

    You are a Microsoft Advocate who is a Moderate. I am a Linux Advocate who is a Moderate. So we really do fight like cats and dogs. Because there is not one way to achieve what you need todo oldman.

    Brillo
    –How much extra? $5? $10? $20?–
    Historically it has been basically double the asking price of the Windows version if the Linux and Windows version are released at the same time.

    Now if you delay the Linux release by 3 months about the max is 1/4 above Windows price. If its past 12 months past the release data basically forget about Linux guys paying you anything for the Linux version. For some reason the price Linux people are willing to pay is directly linked to the release date compared to other platforms particularly its first release date. Yes one that released at the same time you will still have Linux people years latter still willing to pay the double.

    Brillo Mods also keep your sales going. Mods keep games in fashion for longer so you sell more copies.

    Brillo very few games id has release early enough to make profit from the Linux world. In a lot of ways releasing first on Linux could be highly profitable. Linux people are more tolerant of bugs.

    Brillo
    id linux versions never came in a paper box for retail they were metal boxed sets. They also had double the cover price. Now others have done normal box and double the cover price with Linux it works. Main reason id did it was so Linux version would not be mixed up with Windows version. If the windows users were paying the most they would have got the metal box. The Linux versions did not contain windows binaries and you did not have the option of downloading the windows binaries to convert them back to Windows. So only people buying them were Linux people and they did sell out of them.

    This is where things go badly wrong for id. You want to sell Linux versions and make some money. Placing Linux binary with installer to convert a Windows disc on a web server is not exactly a good idea to achieve this. This achieves that Linux uses by Windows discs and convert them. So paying no extra to cover their development.

    Brillo so id problem is miss management. Linux world also will pre order and wait. So you can know basically how many Linux discs you need to make and make none to waste. The funny part is a pre order for Linux version at the same time as the Windows version releases still gets Linux people paying double. So for the Linux people you don’t have to press 1 extra disc. No waste.

    They are majorally different crowd. Lot of windows users only start buying when its on the shelf or reviewed. Linux people will leap of faith and take the failure.

    Brillo not supporting opengl on windows makes it a lot more costly to goto OS X, OSi, Android and Linux.

    So result of doing that is games not being ported to any of those 4 markets due to lack of profitability todo so. Selection of toolkit has big effect on how much the porting will cost. Lower the porting cost the less money you have to make for a market to be profitable.

    Brillo
    “The initial release of any title for Linux costs money.
    Any subsequent update for the title on Linux costs money.
    Everything you do on Linux costs money.”
    Since this is true. How does not selling Linux versions when making Linux version like id was make any sense at all. Even when id was doing the metal boxed sets they still were releasing .bin files on web sites to convert the Windows versions.

    Valve is not being this stupid. So valve stands a chance of making a profit from the Linux move.

    Really how was id attempting to make profit from the Linux versions. You look close they were not. They were using it for good will and forgot to make profit from it.

  8. Brillo says:

    In this case the fact that that other OS is on most PCs running the software meant that those folks subsidized the GNU/Linux version… That may not be a long-term strategy but it should continue to work for a few more years at least.

    Let’s forget for a moment that the paragraphs your have cited have essentially nothing to do with Linux. Basically what you are saying is:

    1) Open-source game engines.
    2) Attract modder communities.
    3) ???
    4) Profit!

    That sounds strangely like the underpants gnomes from South Park, doesn’t it?

  9. Brillo wrote, “The initial release of any title for Linux costs money.

    Any subsequent update for the title on Linux costs money.

    Everything you do on Linux costs money.

    That money has to come from somewhere, and no money means no development. “Goodwill” doesn’t pay the bills and it never will. End of story.”

    For id Software, the development of the FLOSS version was used to attract developers:
    ” the team of innovators also made DOOM’s source code available to their fan base, encouraging would-be game designers to modify the game and create their own levels, or “mods.” Fans were free to distribute their mods of the game, as long as the updates were offered free of charge to other enthusiasts. The mod community took off, giving the game seemingly eternal life on the Internet. In fact, id discovered many of their current employees and development partners based on mods that were created and distributed over the Internet.”

    In this case the fact that that other OS is on most PCs running the software meant that those folks subsidized the GNU/Linux version… That may not be a long-term strategy but it should continue to work for a few more years at least.

  10. oldman says:

    “Oldman also partly falls into the moderate camp but with a Windows dominance in thought.”

    You know better. Provide me with the exact replacfemernts of my current tool set and I will consider moving.

    The fact is is you can’t p[provide that and you know it!

  11. Chris Weig says:

    Nope, they were “acquired” and are still going strong publishing games on multiple platforms…

    Yes, except Linux. A wise choice indeed. Carmack has learned the hard lesson: FLOSS bubis only want, want, want, yet nothing substantial ever comes back from them. Valve will learn this the hard way, too. The members of the Linux Sect would rather play “Super Tux Kart” for years to come than spend 40 or 50 dollars for one (!) game.

  12. Brillo says:

    Why are you still here, Oiaohm? Shouldn’t you be riding on a Soviet space probe collecting rock samples from the moon?

    Problem is that the engines have been focused around the Direct X framework.

    What does that have anything to do with Linux ports not generating enough revenue for iD Software? Are you telling me that they should instead dump even more money into Linux-related development so they could create more this thing called “goodwill” that they can’t pay their bills with?

    You are quite a character, aren’t you?

    Binaries to run game have to be downloaded from a server and buy a Windows disc to play it.

    Almost every Linux user is willing enough to to download gigabyte-sized ISOs just to pave over their Windows install with. I am pretty sure a little work to get a game running is of no concern to most of these people.

    This is not to mention games like Quake Wars: Enemy Territory require constant client update to the point almost nothing on the disc (saving platform-independent material) is reusable anyway.

    The metal boxed sets and other collectables for Linux by Id sold out.

    You mean the same useless “special editions” that every major game development house sells their wares with? Seriously, why not go check out some late reviews on Star Wars: Old Republic and see if plastic Jedi figurine has done the title any good?

    Linux people will pay extra for the Linux version if its ready at the same time as the Windows version.

    How much extra? $5? $10? $20?

    How much the development costs would be covered by that “extra”?

    More importantly, how many people would actually be interested in the title anyway?

    Arm-wavy fluff doesn’t pay bills, Oiaohm.

    When you are doing nothing to generate income from it that is bad business.

    The initial release of any title for Linux costs money.

    Any subsequent update for the title on Linux costs money.

    Everything you do on Linux costs money.

    That money has to come from somewhere, and no money means no development. “Goodwill” doesn’t pay the bills and it never will. End of story.

  13. Brillo says:

    Nope, they were “acquired” and are still going strong publishing games on multiple platforms…

    I am no gamer but with a little bit of digging it’s pretty easy to find out that Quake Wars: Enemy Territory was released in 2007. That’s 5 years before Carmack’s speech. I don’t know if you lack a good sense of time or you just aren’t bothered enough to fact-check your source, but as far as Carmack is concerned, I am pretty certain that he has taken those title well into account.

  14. oldman wrote of id Software, “I believe that they lost their shirt, didn’t they little man?”

    Nope, they were “acquired” and are still going strong publishing games on multiple platforms…
    “No dollar value was assigned to the id acquisition, but it is likely to be bigger than Bethesda’s recent deals.

    The move does not affect id’s existing publishing agreements, such as the EA Partners deal or Activision’s plans to publish the id-produced, Raven-developed Wolfenstein.

    Bethesda and id share an interesting link when it comes to partner studios: London-based independent studio Splash Damage was founded by modders of id’s Quake III Arena, and id gave the company its big break by contracting it to create the free Wolfenstein: Enemy Territory, and later the retail title Quake Wars: Enemy Territory. Now, the company’s next big game, the ambitious single-player/multiplayer/cooperative shooter Brink, is being published by Bethesda.

    As a subsidiary, id will “continue to operate as a studio under the direction of its founder, John Carmack,” Bethesda said in a statement, adding that “no changes will be made in the operations of id Software in the development of its games.”” see Bethesda Parent ZeniMax Acquires id Software .

    id is still going strong.

  15. oiaohm says:

    oldman
    “I believe that they lost their shirt, didn’t they little man?”
    Historically the Linux versions have paid for the development of them from Id early on.

    John Carmack did not cover where the problem in cost came in and how id has failed to exploit. The split between direct x and opengl engines. To be correct OS X versions have not paid for themselves either on Games from Id in recent years. Problem is that the engines have been focused around the Direct X framework.

    Also John Carmack does not mention the fact they have no counting on Linux users. Binaries to run game have to be downloaded from a server and buy a Windows disc to play it. The metal boxed sets and other collectables for Linux by Id sold out. Id has not produced any of those in recent years since for them to sell you must release the windows version and the linux version at the same time. Linux people will pay extra for the Linux version if its ready at the same time as the Windows version. If they have already paid for the Windows version they will not buy the Linux version in most cases.

    Yes the Linux crowd is picky it shows up when you do historic sales numbers of products.

    So of course by Id books Linux reads kinda like a black hole. When you are doing nothing to generate income from it that is bad business. Does this mean Linux is bad no. Id has managed it wrong.

    Valve on the other hand knows there is a Linux market. Steam running on Linux will allow them to exactly count it. Lot of old games on steam include id old games are depending on items like dosbox and open source emulators.

    Oldman basic id has given us all the information how the Linux game market works. The Hubble game sets also follow the same trend.

    Linux Apostate
    “oiaohm, most Linux advocates are also FLOSS advocates and vice versa. They try to have it both ways. They flip between the two very different opinions as it suits them (and, I think, without noticing that they have done so).”

    In fact you missed a key point. Linux advocates have a open source preference. This does not make them FLOSS. Reason means to Audit source code is something Linux advocates like. They will live with closed source.

    Linux Apostate this is another key point Linux advocates and FLOSS do have something else important in common. They hate people who breach software licenses. Its the one area they truly do agree.

    Linux advocate will tolerate like closed source firmware… To a point.

    http://en.wikipedia.org/wiki/Binary_blob

    Linux Apostate the group to be skinned alive for sure is the OpenBSD OS. Remember Linux does share some coders in kernel development between OpenBSD and Linux.

    Linux Apostate there are some true strict FLOSS people you find around Linux. Mostly you also find they are BSD people and general Open Source OS fans.

    The true Linux advocate will push Linux ahead of its own open source competitors at times. Yes there are different cats here. Linux advocate will tolerate closed source to get the job done.

    Reality is simple to claim Linux advocate flip backwards and forwards. The reality is not so its understanding that the Linux advocate has a preference for open source software this is different to being a religion nut. BSD and GNU advocates can fall into the religion nut.

    BSD advocate attempted to make open source complier after open source complier to compete with gnu complier because gnu complier was the wrong license. Because they cannot bare to be using that is not BSD.

    I will be truthful I do contain a little GNU in the form I prefer stuff lgpl or other copy-lefts like it but that was after wine project issue with MIT license.

    Linux Apostate that is the big different Linux advocates have preferences. If what they need cannot be meet by there preferences they will live with it. Items like the GNU and BSD advocates have a strict faith.

    Basically its like the difference between a picky eater and a normal eater. Stating that you prefer beef does not mean you will not eat chicken.

    Linux Apostate
    “They flip between the two very different opinions as it suits them”
    You will find one is a preference not an opinion.

    This is where you did yourself into hole. If I was a FOSS person I would have a problem with what valve is doing. I am not. I am a Linux person with a Foss preference. That Foss preference has valid reasons. Means to audit, Means to repair, Means to avoid vendor lockin, and can be lower costs.

    Now as a Linux advicate I want to play quake games I go out and buy the windows disc and install the binary of the Linux version or for the older ones possible build my own engine. That paying for stuff is kinda counter to the GNU peoples nature. Using stuff that is not BSD is also counter to the BSD nature.

    Linux Apostate the problem is there are moderates. You are not classing those as existing. I am more in the moderate camp.

    Oldman also partly falls into the moderate camp but with a Windows dominance in thought.

    Linux Apostate the problem is the moderate are the majority. The extremist who have like a religion not a preference is the minority.

  16. oldman says:

    “Linux is breaking into gaming. ”

    I believe that you were asked about ID softwares efforts to being commercial games to Linux.

    I believe that they lost their shirt, didn’t they little man?

  17. Kozmcrae says:

    “Or your’ll do what little man…”

    Linux is breaking into gaming. The Cult of Microsoft pretends it’s noting to be concerned about (on their part).

    This is how it starts. A little bit here, a little bit there and before you know it Android has taken over the mobile phone market. That was the mobile phone market. Games run better on Linux. That’s a plus. Another plus is that Linux is more tweekable, and it hides nothing from the user. These features will find a cozy home with the gamers.

  18. Ivan says:

    If you were really worried about staying on topic, you’d answer the question as to how much iD Software lost porting the most popular first person shooter of it’s time to linux.

  19. oldman says:

    “It’s time to either get back on topic or just leave.”

    Or your’ll do what little man…

  20. kozmcrae says:

    The “Cult of Microsoft” as a label has been around for years and has meant different things. I use it to attach to the dregs that visit this blog to promote uncertainty about FLOSS and demean everything about it while revising the history of Microsoft.

    I know you’d all love to just talk about me for the next dozen or so posts because that’s off the topic of Linux breaking into the gaming market. But you’ll have to try a little harder now. It’s time to either get back on topic or just leave.

  21. Ted says:

    “If you don’t like the insults and/or so-called name calling, then change your behavior on this blog ”

    You first.

    But you can carry on calling me whatever you want – all it does is graphically illustrate you have no real arguments.

    All that will happen is that I’ll just scroll through your comments without reading them – move along, nothing to see here…

    Is there any chance you have any reasoned responses to the points I made about DRM in games, the existence of games on Windows already so there’s no reason to switch away, and the unlikelihood of games being open-sourced?

    Or are you just going to call me names again?

  22. Clarence Moon says:

    I was posting here years ago when this blog was quiet and civil.

    I am sure that Mr. Pogson appreciates your efforts here, Mr. Kozbear, he needed someone like you to set a more bellicose tone. Perhaps he will grace your efforts with a small thank-you!

  23. Linux Apostate says:

    oiaohm, most Linux advocates are also FLOSS advocates and vice versa. They try to have it both ways. They flip between the two very different opinions as it suits them (and, I think, without noticing that they have done so).

  24. Linux Apostate says:

    If there were a Cult of Microsoft then kosmcrae would be one of its greatest recruiters. See chapter 6 of the Linux Advocacy HOWTO (“Canons of Conduct”) at http://tldp.org/HOWTO/Advocacy-6.html – paying particular attention to points 1, 4, 5 and 6. (I suspect that kosmcrae is actually one of the LHB crowd.)

  25. kozmcrae says:

    Ted wrote:

    ““Musta hit a nerve.”

    No, you didn’t.”

    I was posting here years ago when this blog was quiet and civil. Then you guys came along and things got ugly. This is the ugly, uncivil behavior you and your Microsoft loving friends promote. I don’t have to act in kind. It’s a choice I made.

    If you don’t like the insults and/or so-called name calling, then change your behavior on this blog and watch the demeanor of this blog change with it. That goes for all of the Cult of Microsoft.

    It’s a challenge I don’t expect to be met. Not by a long shot. It’s not in your genetic code.

  26. Chris Weig says:

    I’m a Linux user. I play games on my PS3.

    Now there are two sentences that don’t go together. Unless you’re a Linux hypocrit.

  27. Kevin Lynch says:

    You’re all idiots. Valve have managed to improve their games by experimenting with different technologies than they’d normally use. That’s the story. From that perspective it doesn’t matter if games are using DirectX or OpenGL, running on Linux or Windows.

    I’m a Linux user. I play games on my PS3.

  28. Ted says:

    “Musta hit a nerve.”

    No, you didn’t.

    But considering all you could do in your post was crow about an insignificant, imbecilic and imagined ‘victory’ over me springing your feeble ‘trap’ and then crank out your usual pathetic name-calling and insults without addressing or answering any of the points I made, it looks like I did.

  29. Chris Weig says:

    What John Carmack said about Linux at QuakeCon 2012:

    Linux development is another story altogether. Even though Valve is now actively pursuing the Linux market, iD has been there before, and just has not seen positive results. Remember how many past titles from iD actually ran on Linux, and for how long these were supported? John says that Linux development simply does not pay the bills. It creates goodwill among the Linux crowd, but that is about it.

    The man IS a genius.

    Source: http://www.pcper.com/reviews/Editorial/John-Carmacks-QuakeCon-2012-Keynote

  30. oiaohm says:

    Ted when you get down to the nuts and bolts steam and
    http://www.desura.com/ DRM operates mostly the same way. Its mostly server control DRM. So client side application not so important.

    So steam client becoming open source most likely would change nothing. Other than positive marketing spin.

    Ted most of that list you gave runs under wine quite well. This is the thing for old games Valve has no worries using dosbox in steam. So not everything in steam runs on Windows. All the dosbox stuff could come across quite quickly.

    Valve has no real issues about using emulation.

    Linux Apostate
    “These days, the correct opinion is to advocate FLOSS, except where games are concerned, where it is fine to be non-free provided the software runs on Linux. Also, you should object to DRM on principle, except if the DRM is in Linux software, because it is ok in that case. Do try to keep up, Ted!”

    FLOSS people still object to DRM. You have to work out the difference between a Linux Advocate and a FLOSS Advocate.

    Linux Advocate prime goal is getting the job done cost effectively even if it is using some closed source software here or there. We are not nuts demanding everything open source. We have a preference to open source but it will not stop us using closed source to get the job done.

    Heck I have run windows virtual instances for web development.

    Linux Advocate you entered with the presume we are all FLOSS Advocates. Yes its how to get your head kicked in that one. Because you have the incorrect presume we will not use closed source.

    I use a lot of different closed source include Oracle DB. This is not the FOSS way. This is get the job done way.

  31. kozmcrae says:

    “This is what happens to people with wrong opinions.”

    “How much money did iD software lose on porting Quake 3 to Linux, Koz?”

    Musta hit a nerve.

  32. Ivan says:

    How much money did iD software lose on porting Quake 3 to Linux, Koz?

  33. Linux Apostate says:

    Oh Ted, it was a trap all along. What a cunning fellow kozmcrae is! Look how skilfully he has caught you.

    Don’t you feel small? This is what happens to people with wrong opinions.

    These days, the correct opinion is to advocate FLOSS, except where games are concerned, where it is fine to be non-free provided the software runs on Linux. Also, you should object to DRM on principle, except if the DRM is in Linux software, because it is ok in that case. Do try to keep up, Ted!

  34. kozmcrae says:

    Ted wrote:

    “But will it run…”

    You took the bait Ted, thanks.

    It’s not how many games. It’s a taboo that’s been broken. A crack in the dam. Just like all the other non-desktop markets. That’s how it starts Ted. Did you expect to wake up one morning with Linux running all the games? You’re an idiot Ted and I’m laughing at you. I hope that inspires you to write some more because every time you do, you make a fool of yourself.

  35. oiaohm says:

    Chris Weig there is another reason.

    Linux on memory transfer benchmarks leaves Windows for dead to start off with. But when you get to opengl on windows there is another reason.

    “We have been doing some fairly close analysis and it comes down to a few additional microseconds overhead per batch in Direct3D which does not affect OpenGL on Windows.”

    If there using Nvidia or ATI cards the opengl on windows is evil. The security fault of Nvidia video cards being able to read and write anywhere in memory under Linux is the same acceleration feature. Yes they do this under Windows as well. So video card accessing cpu directly to tell it to DMA over memory. Direct X on the otherhand uses the cpu to move it to a buffer then send that buffer to the video card. Microseconds overhead has an explanation secuirty.

    Chris Weig
    “So up to now they’ve been unable to leverage Direct3D to the fullest.”
    No its that Direct X is more secure design and does not give you the option to crack the OS wide open. Yes using nvidia opengl on windows in theory you could write back anywhere in ram. Same with ATI if either contain bugs.

    Basically skip a few safe guards get higher performance. Opengl drivers takes some quite scary short cuts.

    Chris Weig when you understand this you understand why Linux kernel developers don’t want closed source drivers for video cards. Those things can ruin your OS security.

    Chris Weig in raw straight performance opengl should kick direct x because writers of opengl drivers are allowed to do any hardware cheat they can dream up that could also completely ruin your OS security.

    Opengl is designed more for speed and security.

    Chris Weig you are being a normal MS troll here. When a game is faster on opengl MS trolls come out that the coders of the game have to be incompetent. For the simple fact of not being aware Opengl is more direct with less security so faster if the drivers are well made.

    Yes opengl drivers not well made could be kiss your computer by by.

  36. Chris Weig says:

    You once again read it all wrong, Mr. Pogson. The relevant passage in Valve’s blog is this:

    This experience lead to the question: why does an OpenGL version of our game run faster than Direct3D on Windows 7? It appears that it’s not related to multitasking overhead. We have been doing some fairly close analysis and it comes down to a few additional microseconds overhead per batch in Direct3D which does not affect OpenGL on Windows. Now that we know the hardware is capable of more performance, we will go back and figure out how to mitigate this effect under Direct3D.

    This basically means that they have no clue why their Direct3D version runs slower. So up to now they’ve been unable to leverage Direct3D to the fullest. Pretty lame for a game company. Especially when other engines/games run circles around Valve’s outdated Source engine/games.

  37. Ted says:

    If “it” is that statistically “Other” OS;

    But will it run Modern Warfare 3 or Black Ops 2? No.
    But will it run Battlefield 3? No.
    But will it run Grand Theft Auto IV? No.
    But will it run Hitman: Absolution? No.
    But will it run Shogun 2: Total War? No.
    But will it run Borderlands 2? No.
    But will it run Assassin’s Creed? No.

    The answer to that question with most (nearly all) games when it’s that statistically “Other” OS is a resounding “No”. So there’s simply no reason to switch to that statistically “Other” OS for gaming if you’re already on Windows, as all the games are already on Windows, or on a console. As far as using WINE is concerned, why would a gamer go to all that trouble to get a game running under WINE when it works just fine under Windows?

    “The gaming industry is beginning to look in the direction of Linux.”

    A massive TWO EA games have been released with much fanfare for that statistically “Other” OS, but they’re web-based HTML 5 games that also work on Windows.

    The “Steam on Linux” thing is IMHO a bit of a false dawn – Valve may be porting their shop and their games to Ubuntu, and by tweaking the hell out of OpenGL, doing quite a good job of it, but Valve’s games are only a tiny slice of the games available on Steam. Valve’s own games are few and far between – they make most of their money on distribution for other developers/publishers. I see little evidence of the other publishers or developers falling over themselves to port old stuff to, or release new stuff for, that statistically “Other” OS.

    And then there’s the whole “Freedom” thing. Games are Public Enemy Number 1 when it comes to DRM. Steam itself is essentially a DRM platform with an online shop. And anyone who thinks game engines and games (or Steam) will be open-sourced is kidding themselves. You can point at idTech and John Carmack all you like, but those engines were only open-sourced after id had wrung every last dollar from them. Epic show no interest in open sourcing Unreal, and a lot of other developers license UE, CryEngine or idTech so legally cannot open source them. Then there’s all the middleware – Bink, MILES, RAD Game Tools, GameSpy, ScaleForm, Havok, and the rest. It’s be a cold day in Hell when they get open-sourced, and their close ties to game engines may prevent other parts of an engine being opened.

    I recommend Microsoft Windows 7, because all your games will work on it.

  38. kozmcrae says:

    But will it run (name your game1) yes.
    But will it run (name your game2) yes.
    But will it run (name your game3) yes.
    But will it run (name your game4) yes.
    But will it run (name your game5) yes or maybe not…

    It doesn’t matter if it runs your game or not. If it doesn’t, you won’t use it to run your game. It’s the same with any software. Games are an important niche but when you start with “does it run” it’s really game over. The gaming industry is beginning to look in the direction of Linux.

  39. Conzo says:

    But will it run Crysis?

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